Hi! I'm TheJebForge

Software Developer

About me
I started coding at age 10, building small projects in Visual Basic 6.0. As my interest grew, I explored other languages like C++ and Lua, especially drawn to the creative challenges of game development. Over time, I experimented with creating a custom game engine, which helped me develop a solid foundation in vector math, trigonometry, and matrix operations.

Professionally, I began in Quality Assurance, moved into Test Automation, and eventually transitioned into Software Development. Today, I work on cloud and web-based solutions while continuing to develop a variety of software projects in my spare time. These side projects allow me to stay curious, experiment with new technologies, and continuously sharpen my skills.
Things I've done

Navmesh System

Pathfinding system for Resonite

PathfindingProtoFlux

Check it out >

Implementation of A* and Funnel algorithm for Resonite wrapped in easy to use system

Navmesh System Demo World
Navmesh System Demo World
Navmesh System Demo World

Streamduck

Macro Device Software

.NETRustHIDAPI

Check it out >

Work-in-progress cross-platform software for managing all kinds of macro devices

Old Streamduck Screenshot
Old Streamduck Screenshot
Old Streamduck Screenshot

Dyn Var Generator

Dynamic variable utility mod for Resonite

C#FrooxEngine

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Type Picker

Component Attacher type utility mod for Resonite

C#FrooxEngine

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Bone Reference Helper

Skinned mesh utility mod for Resonite

C#FrooxEngine

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Portfolio

The site you're looking at

React.jsNext.js

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Game Dev

My Game Development Journey

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Demonic Menu System

Personal modular menu system for Resonite

ProtoFluxFrooxEngine

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PG Combat Tracker

Sophisticated Project Gorgon combat log tracker

GoLow-Level UIImmediate Mode UI

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elgato-streamdeck

Rust library for Elgato Stream Decks

RustHIDAPI

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Voice Profile Server

REST service to manage voice profiles

RustRocket.rsPostgreSQL

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Trickster LISP

LISP transpiler for Trickster

JavaANTLRGradle

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2020 Centiseconds

Mindbending Game Jam game

Unreal Engine

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