I started coding at age 10, building small projects in Visual Basic 6.0. As my interest grew, I explored other languages like C++ and Lua, especially drawn to the creative challenges of game development. Over time, I experimented with creating a custom game engine, which helped me develop a solid foundation in vector math, trigonometry, and matrix operations.
Professionally, I began in Quality Assurance, moved into Test Automation, and eventually transitioned into Software Development. Today, I work on cloud and web-based solutions while continuing to develop a variety of software projects in my spare time. These side projects allow me to stay curious, experiment with new technologies, and continuously sharpen my skills.